Daily-puzzle players and word nerds already gather here, and you can post as the founder without paying to reach them.
One workspace. Two independent tracks.
Validate an idea, or get customers for a business you already run. Do one. Do both. You're never forced to do them in order.
Is it worth building?
An honest read on the idea itself: odds, who pays, the risks that kill it.
Where are my customers?
The channels that matter this week, and the first move to reach them.
One input. Then pick your mode.
Both tracks start from the same composer. The toggle is the fork. Everything after it is independent.
Is it worth building, honestly?
No "great idea!". The verdict, your conviction score, who actually pays, the risks that kill it, and the fastest test to change your mind.
Playable, but no way to get paid yet.
Fun and sticky, but there's no revenue mechanism, so "worth building" hinges on whether daily-puzzle fans will pay for a niche game.
Daily-word-game completionists aged 30-55 who already pay for NYT Games or a language Substack, not casual one-off players.
No defined way to charge. Even a daily superfan has nothing to pay into. This is the thing to fix before scaling reach.
The single test that would change the verdict:
Ship a tip-jar / paid streak-saver to 100 daily players in week one. If under 3% pay, the revenue risk is real, before you spend a month growing traffic.
You never have to validate to market, or market to validate.
Already running the business? Skip straight to Marketing. Just testing a shower-thought? Stay in Idea. Each track stands on its own.
Where are my first customers?
The channels worth your week, ranked. The one move to make first, the exact places your buyers hang out, and a strategist on call.
The puzzle is free and genuinely fun, but “free and fun” is not a business model, and there's no revenue mechanism yet for even a daily player to pay into.
How well each one fits you
Scored against who actually pays for this, not against how popular the channel is in general.
Post in r/wordle and r/etymology as the founder: “I built a daily word-origin puzzle, here's today's”, then watch what happens. Dies at 8 upvotes? You learned that in 72 hours, not a month.
Start here
Where your buyers already are
Ranked by how well the people there match who actually pays. Only the channels that fit your buyer. If one you'd expect is missing, that's deliberate.
Your week: 3 plays · ~14 hrs · ~£45
Rough estimates to plan around, not quotes.
Niche newsletters
Start hereLanguage and daily-puzzle Substacks reach your exact reader in their inbox every morning.
Product Hunt
Start hereA one-day spike of curious early adopters who love trying daily games.
Each play is the angle, not the post. You write the words: posts that read as AI get buried, and the angle was the hard part.
Not this week
Real channels, wrong for the stage you're at. Revisit once the start-here moves are landing.
Reach is huge but it's not your daily-habit buyer yet. Come back once the loop works.
Real long-term, but months to index and the domain is too young to lean on now.
Don't pay for traffic before you know the free loop retains.
No fit. A consumer daily game isn't sold by cold outreach.
Reddit, no question. It answers both (do people play, will they pay) in 72 hours.
The chrome both tracks share.
One history, one account, one weekly nudge, whichever track (or both) you're running.
Two ways in. One honest read.
Validate the idea, hunt your first customers, or run both at once. Kasspian never makes you guess which comes first.